[0.9.11.8] - 2026-09-28

Added

  • All horses now have race fitness, a good race fitness will increase their stats over their natural maximum slightly
  • In training you now have graphs for projections on fitness, health risk and condition
  • In horse detail -> training page there is now a matrix table on what all effects training
  • Some people reported that graded races stopped generating, the reason for this is that the races in real world schedules have breed restrictions. We have now added a toggle for older saves to recover in game rules “Ignore race breed restrictions”, also run an automatic migration when you load the game for this

Improved

  • You can now change the row highlight color in tables under TableRowSelected in the theme customizer
  • In popup and some decision screens, now use the CTA color for buttons so it’s easier to see positive options
  • Horse breed selector is now in the world picker, it’s better suited here since it effects races generated
  • Breed restrictions also effect the imported schedules (forgot to mention last patch)
  • Hard training now costs condition a bit more
  • Manual training horses also recover daily some condition
  • Automatic training vs manual training balanced a bit
  • Saner data truncation for race results as defaults

Fixed

  • When toggling custom race data, don’t reset the picks in world creator
  • Training types cost money now as displayed
  • Was a bug how care and feed etc. was charged, that missed charges sometimes
  • Year two harness/flat worlds would start generating without restrcition races
  • In take reins, now disable the button if you can’t take the reins because of say injury

Original announcement on Steam

All devlogs