[0.9.1] - 2026-03-11 (New race engine)

Added

  • New race engine, we are still improving this, but we think the version is 0.75 of the race engine.
  • You can now choose the precision of simulation for races, in settings for races. Less precision means faster simulation, but the live and sim races might diverge more
  • Ability to buy, sell and manage auction houses, this follows a similar pattern to the racecourses. Is quite untested and possible unbalanced currently
  • Free text searches added above some tables
  • Sound for unlocking coat in breeding
  • Sounds for a lof of buttons in mail related to money
  • Sim to date option to movement dropdown
  • Ability to rehome horses, in horse options to different roles after it’s racing career
  • Automation page in sidebar, most automation options are now stable specific, this way you can put different automation options to each stable you own
  • When creating a new game, you can now choose for custom schedules what countries are included and made schedules their own section in the game
  • Shows total bets, winnings and profit in Betting summary email
  • In market, show a tab for made active offers
  • A graph showing the number of newgen horses in developer stats

Improved

  • To horse and person filter, add own stable / own staff filter capability
  • You can now see in company -> shares how much dividends each shareholder will get
  • Horse gallop sound in races uses positional audio
  • Fades the auction crowd in and out properly
  • Lowered employment age to 10, so that you can hire you own kids
  • You can now import all race templates at once
  • More recurring race options
  • The world map uses a cascading load now
  • If CPU suggests trade, you should now be able to counter
  • Earnings from race results are now recorded for trainers and stablehands also
  • Investments separated into separate category in financial summary
  • Counter offers should now show your origianl offer also
  • In cheat console add ability to acquire all shares of a stable

Fixed

  • Horses can no longer be set to quarantine unless a quarantine facility is owned.
  • Rating reset button fixed
  • CPU no longer making phantom bids in auctions causing the bidding to end prematurely
  • No longer possible to get stuck in an infinite loop of bids
  • All stables honor set max cpu stable size value
  • When CPU stables are generated also put stable facility to them
  • Increased lootbox odds a bit
  • Decreased slotmachine odds a bit
  • Table column drag did not always work, should be more reliable
  • In milestone email for wins, the grade should now show correctly
  • Reporter should not when they ask about foals use the foals name
  • Tooltips for skills should not show on asset page anymore
  • Game now uses one dividend model, instead of two
  • Trying to safeguard the easter egg emails coming multiple times
  • Negative ages for horses if they were born before the year 1970
  • If you put birthyear that is below the start year, the game will move your birthyear back so that you don’t have a negative age
  • Getting hired was using the wrong sound
  • Mergers should now work better with share counts
  • Number inputs should now be currency aware better
  • When negotiating with staff, they would sometimes have a hidden demand they did not show you, resulting in a scenario where even if you offered what they wanted, they said it was not enough
  • Some transaction types did not show up

Original announcement on Steam

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